Siafa B. Neal
Chess was taught to me by my Late father, David Franklin Neal, Sr. Over the years, chess became boring and I was searching for new styles of chess that were more interesting and complex. As a result of my efforts, I invented Advance 3-D Matrix Vector Logistics Chess which is an art form of chess played on several types of game board models. Each distinct model has its distinct rules and regulations for play. I am currently publishing several books on Model III, The Longitudinal Star Gate 14 Model. This space-aged model allows for the engagements of four (4) separate chess game sets all at the same instant. In other words, I may challenge four chess players instantaneously and spontaneously in a match; this means that I would have to CHECKMATE my opponent(s) at least the best of three out of four times to be declared the winner of the match. Each chess set has distinct color bands to distinguish one from the other.
I am attempting to raise the awareness of chess to higher levels of cognitive dynamics. My books allow chess readers who crave for hours of game entertainment to have mind-boggling and mind-baffling fun. |
Advance 3-D Matrix Chess: The Longitudinal S.G. Model 14- Single Set Games, Book 1 Vol. 1
An In depth Perspective of Sequential Conglomerates Informatics. Single Set Games.
Board Games/Chess/Logistics/Strategics/Mind Games/War Games This book is the first book about Advance 3-D Chess which contains Diagrams, Illustrations, Drawings and Game Photos about the Single games played on the Longitudinal Star Gate 14 Model. Included in this book are detailed descriptions and Equations or Logistics Statements that show the movement of the chess pieces. Chess indeed is a language of mathematical expressions and impressions. The Equations contains Greek symbols that are relevant to mathematics. Games who understand the fundamentals of convention chess will value to contents of this book which contains three distinct Single Set games. |
Renaissance to the Dawn of a New Age, Single Set Games, Book 1 Vol. 2.
A Qualitative Validation for the Art of Psychological Warfare
Chess/Board Games/War Games/Psychological Warfare/Mind Games The need to add pizzazz to the already complex game of chess has been and still is my fascination. During my past there was a fascination to add adventure and intellectual dynamics to the classical conventional game of chess. The result of this inspiration allows me to derive the establishment and discovery of a new form of chess, namely Advance 3-Dimensional Chess (3-D Chess). |
Advance Chess- Inferential Analysis of Distributive Cognitive Logistics. Book 2 Vol. 1
Hybridization of Poly-Plextics Probabilities
Games/Chess/Board Games/Logistics/Mind Games The gamer needs to understand the fundamental aspects of conventional chess in order to digest and to enjoy this master chess instruction book. Whether the reader is a Beginner, Intermediate, Semi-Professional or Professional in chess, my readers will enjoy the concepts in this new, exciting Advance Chess instruction book. If you are a gamer who is bored with conventional chess and are ready to learn and to experience the complexities and challenges of the intense psychological warfare, this book is for you. As a chess player this exciting new concept will entertain your gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Master and Grand-Masters of the classical games of conventional chess. |
Advance Chess – Inferential View Analysis – The Double Set Game Robotic Intelligence – Book 2 Vol 2.
Games/Chess
I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of your full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a new perspective and test your intelligence level for Logistics Diagnostics and Prognostics Analysis of Advance 3-D Chess. |
Advance Chess- Compilations Pertaining to Random Access to Problematic Probabilities or (R.A.P.P.) - Double Set Game - Book 2, Vol. 3
Games/Chess
Advance Chess- Compilations Pertaining to Random Access to Problematic Probabilities or (R.A.P.P.) The Synthesis Postulations of the Hybridization Polymerization of Matrix Poly-Plexitics Informatics - Double Set Game - Book 2, Vol. 3 - by Siafa B. Neal is book five in his line of professional chess instruction books.
Learn Advance Chess from a master as Siafa uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.
The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance Chess instruction book. If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare, this book is for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess.
I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics Diagnostics and Prognostics Analysis.
The language of chess is indeed an expression of mathematical spatial relativity.
Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.
Advance Chess- Compilations Pertaining to Random Access to Problematic Probabilities or (R.A.P.P.) The Synthesis Postulations of the Hybridization Polymerization of Matrix Poly-Plexitics Informatics - Double Set Game - Book 2, Vol. 3 - by Siafa B. Neal is book five in his line of professional chess instruction books.
Learn Advance Chess from a master as Siafa uses diagrams, drawings, illustrations and photos displaying key information about the game board. Included in this book are detailed descriptions and equations that actual take you through and allow you to play an entire game.
The gamer needs to understand the fundamental aspects of conventional chess in order to digest and enjoy these master chess instruction books. Whether you are a Beginner, Intermediate, Semi-Professional or Professional you will enjoy the concepts in this new, exciting Advance Chess instruction book. If you are a gamer who is bored with conventional chess and are ready to learn and experience the complexities and challenges of the intense psychological warfare, this book is for you. As a chess player this exciting new concept will help you acquire gaming knowledge about Advance Chess and allow you to progress ahead of the learning curve well above the Masters and Grand-Masters of the classical games of conventional chess.
I invite you to enter the pseudo-dynamics and quasi-kinetics World of Chess in order to explore and to exhaust the opportunities to test the plasticity boundary limit ranges of their full spectrum cognitive elasticity cognition capabilities and potentialities. Gain a different perspective and test your to intelligence level for Logistics Diagnostics and Prognostics Analysis.
The language of chess is indeed an expression of mathematical spatial relativity.
Siafa B. Neal offers the world a legacy in his writing and pioneering efforts to advance the concepts of Advance Chess gaming in the hopes that his game inventions will be realized in the Olympic Sports arena where both humans and robots are competing participants. His dreams reach far into the future with Advance 3-D Chess serving as a recreational activity both here on earth and with colonists as man reaches further into space and inhabits other planets.
Advance Chess: Extrapolative Insights of the Double Set Game. Matrix Logistics Poly-Plextics Informatics
Non-Fiction - How to Play Advance Chess
The essence of this book is to provide an insight into the extrapolative possibilities of playing a Double Set Game, in this case, the Double Set Game, Game 4.2.11. This book contains Diagrams, Illustrations, Drawings and Photos showing the general schematics of the game board, the Longitudinal Star Gate 14 Model, Model III. A seasoned chess player will value the content material of this book for providing vivid progressive aspects into the thought processes that are involved in playing a Double Set Game. As with my other previous Advance Chess books, chess enthusiasts would appreciate this book's content for providing a different perspective to the art of playing chess at an Advance level, taking its readers from the ordinary level of playing conventional chess, much to my dismay of its boredom, to the extraordinary levels of playing Advance Matrix Logistics Chess. I would like to thank my readership for their continued support for advancing the progressive continuity of Advance Matrix Chess. |
Edition 1 Vol. 1 - The Single Set Games
Games/Chess
Advance Chess: A Pre-Dawn to the Age of Superlative Bionic Robotic Intelligence Capabilities Reminiscing through the quiet contemplations in the corners of my mind, like the gentle meandering streams of viscous channel flow, with its ever so fluid twists, turns and churns, along the seemingly endless river banks, where the streams erode the land, I cannot help but find my true self, in an endless barrage of possibilities and problematic probabilities, yet, while enjoying those inspirational moments in time while contemplating my next move, I cannot help but sigh, at the momentous capacity of knowing the seemingly endless, in-fathomable depths of my learning capacities. The game in question, yet, as you may surmise, without doubt, is not the conventional game of classical Chess, but rather, the beginnings of an exponential conglomerate of the space-age game of 3-Dimensional Chess, where the contenders are more likely to be closely human resembling programmable Robots or Androids that have human-like response, action-reaction behavioral inter-phases. It is without doubt, in order to be ahead of the curve of Advance Chess engagements, purchasing this book and the Board Game Model, which incidentally sells separately due to logistics problems of distribution, storage, marketing and advertising, as well as the supplemental Compact Disc (C.D.), does ignite an oasis of pragmatic knowledge gravitating towards and promoting upwards an individual’s Advance Chess playing Skills. It is at this juncture, in reference to the connecting issues of Advance 3-D Chess and artificial Robotic Intelligence, I pose the following questions to you, the Reader, “Are we there yet?” and “How long does it take?” |
Edition 2 Vol. 1 - The Double Set Games
Chess/Games
Advance Chess: The longitudinal Star Gate 14 Model, Modell III Renaissance to the Dawn of a New Agen Edition 2 Volume 1 Reminiscing through the quiet contemplations in the corners of my mind, like the gentle meandering streams of viscous channel flow, with its ever so fluid twists, turns and churns, along the seemingly endless river banks, where the streams erode the land, I cannot help but find my true self, in an endless barrage of possibilities and problematic probabilities, yet, while enjoying those inspirational moments in time while contemplating my next move, I cannot help but sigh, at the momentous capacity of knowing the seemingly endless, in-fathomable depths of my learning capacities. The game in question, yet, as you may surmise, without doubt, is not the conventional game of classical Chess, but rather, the beginnings of an exponential conglomerate of the space-age game of 3-Dimensional Chess, where the contenders are more likely to be closely human resembling programmable Robots or Androids that have human-like response, action-reaction behavioral inter-phases. It is without doubt, in order to be ahead of the curve of Advance Chess engagements, purchasing this book and the Board Game Model, which incidentally sells separately due to logistics problems of distribution, storage, marketing and advertising, as well as the supplemental Compact Disc (C.D.), does ignite an oasis of pragmatic knowledge gravitating towards and promoting upwards an individual’s Advance Chess playing Skills. It is at this juncture, in reference to the connecting issues of Advance 3-D Chess and artificial Robotic Intelligence, I pose the following questions to you, the Reader, “Are we there yet?” and “How long does it take?” |
Edition 3 Vol. 1 - The Single Set Games
Chess/Games
Advance 3-D Chess : The Longitudinal Star Gate 14 A Synergistic Modulation Synopsis of Vector Logistics Ubiquitous knowledge stipulates that in the Art World, the best art is good enough. However, in the dynamic World of Advance 3-D Chess, where newer designs replace older ones, the best strategic plays are never good enough. The engagements with 3-D Chess model games should be a reflection of just how far the games takes a player from the ordinary games of classical conventional chess to the extraordinary games that involves the Longitudinal Star Gate 14 Model, Model III. |
Edition 4 Vol. 1 - The Double Set Games
Chess/Games
Advance 3-D Chess : The Longitudinal Star Gate 14. A Synergistic Modulation Synopsis of Vector Logistics. The development of the Longitudinal (Horizontal) Star Gate 14 Model, Model III, does facilitate the need to include pizzazz, intrigue and intricacy to the already boring mundane game of classical conventional chess. Traditional chess centuries ago was exclusively a favorite past-time game of the Lords and Nobles of the Royal Courts. Today, international chess is an ubiquitous game which many people play globally. The game which has its origins in India, according to Viswanathan Anand, the former five times World Chess Champion, spread throughout Asia, the Persian Gulf and then onwards to Europe. Like American football in America, chess is the national pastime sport of Russia. Russian players previously used to dominate the game and win World Chess championships. Recently, in the World Chess Championship Tournament 2014, Viswanathan Anand the contending World Chess Champion, lost his title to challenger Magnus Carlse, a young Norwegian Grand-Master, who now claims and holds the World Chess Championship Title. |
Advance Chess-Quiet Reflection of the Double Set Game (D.4.2.31):
The Symbiosis of Full Spectrum Inferences.
Non-Fiction, How-to-Play, Board Games, Advance 3-D Model Chess
Computers are now being used today in many board game Tournments. These events have raised many compelling questions about the dexterity of human intelligence capability as opposed to robotic (artificial) intelligence. Computer software engineers are designing softwares that surpasses the game play intelligence of Game Board Masters in classic games such as the Chinese chess game called "Go" as well as conventional chess, namely IBM's chess software called "Deep Blue" which defeated the chess Grand Master, Gary Kasporov. The introduction of my Advance 3-d model chess games in this book, Advance Chess, Book 2 Volume 5, the Double Set game (D.4.2.31), played on the game board, Model III, the Longitudinal Star Gate Model, will eventually force many software engineers to rethink the coding design of conventional chess games. By redoing the task of computer recoding of conventional chess games may perhaps allow us to have a better understanding and appreciation of ourselves, who we are, and our role in the universe. |
Advance Chess: Relative Retroactive Retrospection of the Double Set Game
Non-Fiction, How-To Play, Games, Self-Help
This book, Book 2 Volume 6,which is the last current book in the Double Set Games series, focuses on the Double Set Game (D4.2.51) using Model III, the Longitudinal Star Gate 14 Model. This game board model allows as many chess players to engage with several chess set games on a single game board. The Double Set Game (uses two unique chess set) on a single game board may allow for a maximum of four (4) chess players to play. For instance, it is possible for me to challenge four chess players on this game board quadro-taneously, intermittently and spontaneously. I have found the experience of playing Double Set games on the game board, Model III, a very rewarding experience. Experiencing the Double set games provides me a better insight into the complexities and intricacies of the games' tapestry. The fact of the matter is that I easily get bored using the Single set chess set on Model III and find the Double Set games to be particularly challenging. The reason for this is because the Equations (descriptive narrative of the chess pieces movement) for the Double Set Games are, in most cases, much more longer than the Single Set games. |
Model I - The Star Fish Model - Single Set/Single Platform Games,
Book 1, Vol. 1 Games (1-3)
Non-Fiction, Juvenile, How-To Play, Games
This book entitled, Model I - The Star Fish Model - Single Set/Single Platform Game (S.S./S.P. G(1-3), Games (1-3), focuses on the simpler version of Model III; it comprises as a unit of two game boards or two Star Fish Models. This book however, focuses on just one game board or one Star Fish Model. This means for Model I , a chess player must concentrate on just a single playing field or a singular game board rather than two game boards as with the case with Model III, the Longitudinal Star Gate 14 Model. The Star Fish Model comprises of a Center Board which is surrounded by four hexagonal sections. The hexagon l that ocates at the Top of the Center Board is the Upper Top(U.T.) section. The hexagon that locates at the Bottom of the Center Board is the Lower Bottom(L.B.) section ; the Upper Top(U.T.) section is where Player II (your opponent) stations his/her chess pieces and the Lower Bottom(L.B.) section is where Player I (you) position your chess pieces. Sample Chapter |
Model I - The Star Fish Model - Single Set/Single Platform Games,
(S.S./S.P. 1.1 G (4-6), Book 1 Vol. 1 Games (4-6).
Non-Fiction, Juvenile, How-To Play, Games
This book entitled, Model I - The Star Fish Model - Single Set/Single Platform Games (S.S./S.P. 1.1 G(4-6), Book 1 Vol. 1 Games(4-6), is about the Single Set Games played on Model I, the Star Fish or the Sting Ray Model. The Single Set mentioned in the title refers to the use of just one chess set in the game; this means that a chess player would have to Checkmate his/her opponent's King only once to win the game. The Single Platform mentioned in the title also refers to the use of just one Platform or one game board. This game board distinguishes the Star Fish or Sting Ray Model from other types of game boards which I designed. This book also describes three (3) unique chess games played on Model I. The games are Game # 4, Game # 5 and Game # 6. |
Model I - The Star Fish Model - Single Set/Single Platform Games,
Book 1 Vol. 1 Games [7-8] (S.S/S.P. 1.1. G [7-8]
Non-Fiction, Juvenile, How-To Play, Games
This book is about the Single Set/Single Platform Games played on Model I, the Star Fish Model. A Single Set Game involves just one chess set game. A Single Platform Game involves a single game board. This Advance Chess book contains Drawing, Illustrations, Diagrams and Photos about the Single Set Games. Equations or Statements describe the movement of the chess pieces. The Equations describes the position of the chess pieces BEFORE the displace on the game board and the position of the chess pieces AFTER the displacement on the game board. |
Model I - The Star Fish Model - The Single Set/Single Platform Games, Book 1 Vol. 1 Games (9-10), (S.S./S.P. 1.1. G(9-10))
Non-Fiction, Educational, Juvenile, How-To Play, Advance chess
This book entitled, Model I - The Star Fish Model - Single Set/Single Platform Games, Book 1 Vol. 1 Games (9-10), ( S.S./S.P. 1.1 G(9-10) ) is published especially for Beginners of Advance Chess. The content materials of this book is simple and easy to read. This book contains Diagrams, Illustrations, Drawings and Photos showing Model I - the Star Fish Model. The games' Photos are in color prints that describe Game #9 and Game # 10. Model I is the very basic simplified version of Model III, the Longitudinal Star Gate Model which consists of two Star Fish Models as a single unit. The Star Fish Model consists of a single Platform or one game board which designates as the Bottom Platform at Base(0). On the other hand, Model III comprises of two Platforms or two game boards one of which designates as the Bottom Platform at Base(0) and the other as the Top Platform at Base(1). Because Model I is a simplified version of Model III, many Beginners of chess may find this book easier to read and to understand. I hope that this book makes an interesting read. |
Advance Chess - Model I - The Star Fish Model, Double Set/Single Platform, Book 2 Vol. 1 Game #2 (D.S./S.P. 2.1 G2)
Non-Fiction, How-To-Play, Juvenile, Educational, War games, Medieval games, Advance Logic, Logistics
This book is about the Double Set game, Game # 2, played on an Advance chess game board called Model I , the Star Fish or the Sting Ray Model. The design shape of Model I derives its name from the Sting Ray, a type of flat fish that moves in a wave like motion at the bottom of the ocean floor. Basically, this book is a pictorial book showing Diagrams, Illustrations, Drawings and Photos of Model I and the movement of the chess pieces relative to each other. |
Advance Chess - Model I - The Double Set/Single Platform Game, Book 2 Vol. 1 Game #1, (D.S./S.P. 2.1. G1)
Non-Fiction, Educational, Juvenile, How-To Play, Advance chess
This book describes a Double Set / Single Platform game played on Model I, the Star Fish or Sting Ray Model. The game is a Double Set game which comprises of two chess sets. Hence, it is considered a Double Set game which is played on a single game board or Single Platform. In my earlier publications, it is unlike the Single Set/Single Platform games. Whereas, the Double Set/Single Platform game is much more complex and intricate in nature, since it involves more Equations or Statements that describe the movement of the chess pieces on the game board. This book contains Photos that describe the movement of the chess pieces before a chess piece moves and after the chess piece moves. This means that there are two photos for each chess piece movement. This book consists of 115 pages of Drawings, Illustrations, Diagrams and Photos of the Star Fish Model. It also consists of Equations with explanations that describe the movement of the chess pieces. This book also contains 25,527 words. The Library of Congress Control Number (L.C.C.N.) for this book is :2020905683. |
Advance Chess - Model III - The Triple Set Game, Book 3 Vol. 1 Game #1,
(T.3.1. G1), (G-G)/(G-G)/(A-A)
Non-Fiction, Educational, Juvenile, How-To Play, Advance chess
This book discusses the Triple Set/ Double Set Game played on Model III, the Longitudinal Star Gate 14 Model. The triple set game involves three chess sets whose initial position set-up at the start of the game is GROUND-TO-GROUND (G-G) at Base(0), GROUND-TO-GROUND (G-G) also at Base(0) and AIR-TO-AIR (A-A) at Base(1). The Double Platform game involves tow chess game boards or two Star Fish Models. One of the game board is the Botttom Platform or Ground Level which designates as the letter G, at Base(0). The other game board is the Top Platform or Air Level which designates as the letter A,at Base(1). The two Star Fish Models or two game boards serve as a single unit or game board. This single unit game board constitutes Model III, the Longitudinal Star Gate 14 Model. The Triple Set Games involve the use of three chess set which are more complex in nature than the previously published Double Set games. The reason for this complexity is because the triple set games are much longer than that of the double set games. Hence, the triple set games require more Equations or Statements that describe the movements of the chess pieces on the game board. The movements of the chess pieces are in reference to the initial position of the chess piece before displacement and the final position of the chess piece after displacement. |
Advance Chess - Model III - The Triple Set Game, Book 3 Vol. 1 Game #2,
(T.3.1. G1), (G-A)/(G-G)/(A-A)
Non-Fiction, How-To-Play, Juvenile, Educational, War games, Medieval games, Advance Logic, Logistics
This book is about the Triple Set Game played on Model III ,an Advance Chess Game board, named the Longitudinal Star Gate 14 Model. The general idea of using an Advance Chess game board is to allow as many chess players to engage in several chess games on a single game board. Model III comprises of two game boards (two Star Fish Models) which serve as a single unit game board. The advantage of having two game boards is to allow a maximum of five chess players to engage in four chess sets games at the same time and at the same instant. |
Model I - The Star Fish Model - Double Set/Single Platform Game, Game #3, (D.S./S.P. 2.1 G3), Book VII
Non-Fiction, How-To-Play, Juvenile, Educational, War games, Medieval games, Advance Logic, Logistics
This book is about the Double Set Game, Game #3, played on Model I, the Star Fish Model. The Star Fish Model is a Single Platform game board or just a singe board game. The game board consists of 4 trapezodial sections of each of the four sides of the Center Board. This book contains 97 pages of color photos, Diagrams , Drawings and Illustrations. It also consists of 21,677 words. The Library of Congress Control Number for this Advance Chess book is : 2020907405. |
Advance Chess: Model III-Validation of the Triple Set Game, Book 3 Vol. 1, Game #3, (T.3.1.G3), (G-A)/(G-A)/(A-G)
Non-Fiction, How-To-Play, Juvenile, Educational, War games, Medieval games, Advance Logic, Logistics
This book is about the Triple Set Game, ( T.3.1.G3 ), played on an Advance game board, Model III, the Longitudinal Star Gate 14 Model. This book consists of 110 pages and has 23,086 words. The Library of Congress Control Number for this book is: 2020911823. A Triple Set Game comprises of three chess games. This means that the winner of the match of the Triple Set Game has Checkmate his/her opponents' King on three separate occasions. |