F. P. Spirit
Ruins on Stone Hill
It has been one hundred and fifty years since the end of the Thrall Wars, when the four dread Thrall Masters rained destruction down on the land of Thac. The world has been relatively quiet since, but dark things have started to rise around the little town of Ravenford.
The town's only hope lay in four newcomers: a fearless young warrior with blades of fire, an elven wizard as deadly to his friends as his enemies, a cynical halfling who might be an assassin, and a quiet gnome whose very touch can heal. Together they set out to face the creatures of darkness. Yet they soon find they are facing more than just a few rogue monsters, for a greater force lurks behind them all.
From eerie woods to underground caves to haunted ruins, they encounter terrifying monsters, creatures of the night, and demonic sorcery. Can the young heroes stand against the forces of darkness, or will they too fall prey to the evil that threatens to destroy Ravenford?
A dark cult has set its sights on the little town of Ravenford. Their goals shrouded in mystery, their target may be the Lady Andrella. With the young noble’s eighteenth birthday only days away, an assault on Ravenford is imminent.
With fear gripping the entire town, the Baron turns to its young protectors. Before them unfolds a mystery of moving lighthouses, sunken ships, and three seemingly innocent, but powerful sisters. As the truth becomes evident, disaster strikes in the most unlikely of places—the home of the foul-tempered wizard, Maltar.
From the depths of the sea to the archwizard’s home to Ravenford Keep itself, the young heroes follow a twisted trail of intrigue and danger. Can they save the town from an army of dark mages, lethal assassins, savage beasts, horrific demons, and perhaps worst of all, diplomatic officials.
A mysterious gypsy. A gruesome discovery. Do they foretell the return of the dread Thrall Masters? With all Thac at risk, the young heroes must seek the truth in the depths of the sinister Darkwoods. Yet first, they must deal with accusations of treason.
The heroes must prove themselves in trial by combat or be banished from Ravenford forever. From the tournament fields of Ravenford Keep to the shores of Lake Strikken to the depths of the Darkwoods, they face political exile, fierce monsters, and horrific demons.
Can they reach the Dark Monolith before the merciless Serpent Cult? And if so, do they risk waking an ancient evil that could destroy the entire land?
Princess of Lanfor
A magic has been discovered in the depths of the Darkwoods that could destroy the entire land of Thac. Created by the great and terrible Thrall Masters, its power is unparalleled even by today’s standards.
Now forces from across the lands have stepped forth to claim this ultimate prize. Fierce dragons stalk the woods outside the Darkwoods Monolith. Yet a greater force appears to control them, one that has not been seen since the Thrall Master’s walked the earth. Enter the maniacal Princess of Lanfor, armed to the teeth in a flying fortress. With an army of dragons at her command, has she come to claim the Thrall Master’s deadliest magic?
The land's only hope lies with Ravenford’s young heroes. From the depths of the Darkwoods to the skies above Thac to the hidden mountain stronghold of a demonic cult, can they stand against powerful dragons, the dark force behind them, and the might of the nation of Lanfor?